Just some eye candy to go with this mc chris song.
This guy puts a lot of work into his music and concerts. Check out his website where you can download this song and his full album for free.
John Pile presents the history of AI in Racing Games during the 3 part presentation for Computer Games Technology at the University of Abertay in Dundee, Scotland
The Pile Family (far north branch) met up in Scotland in 2008. We toured the midlands, highlands, and Ireland. This is the first video in a series, and includes Castles, Lawancroy Cottage, Highland Music, the Scone palace and maze, and much more...
Game Gravity Ltd (a group of 6 students studying Computer Games at the University of Abertay Dundee) has created an artificial AI Research Facility ... this is a video of our work.
This is a video portfolio of some of the computer games I've written over the past seven years. I'm the sole programmer for all of them. The music in the video is Slave Traitor, one of my buddy Marc Burno's bands in Seattle.
Tez presents topic on making the AI fun in racing games in the final of three part presentation for Computer Games Technology at the University of Abertay in Dundee, Scotland.
Part 3 of the series of the Pile Family (far north branch) in Scotland. In this 'episode' we head north into the Highlands and Loch Ness. This is the last of the Scotland adventures ... to be followed in Part 4 with our short trip to Ireland. Oh, and when I say, "Lochs of Loch Ness", I really meant, "Locks of Loch Ness"
A group of "grown-up" kids launch rockets on the frozen Tanana River, south of Fairbanks, Alaska. This is the second flight, and the first flight of "Strider" a 2-stage rocket. All does not go according to plans.
This is a demonstration of my C++ camera class which is available for download from my blog: gamedev.alaskajohn.n et
The class includes the raw code for basic quaternion math used for rotations around an arbitrary axis.